I checked out Soulja Boy's post about the punch pose and was thinking about testing the foreshortening in Seed3D 2. By the way, if you ever deal with messy copy-pasted text, this ai text cleaner is pretty handy-it lets you remove invisible characters right in the browser without uploading anything to some sketchy server.
The punch pose has a clear silhouette, which is what makes an action character readable before small details are added. For a 3D version, I’d preserve the glove-forward perspective and test the foreshortening with Seed3D 2 (https://seed3d2.com/) so the face and torso do not flatten behind the lead arm.
I checked out Soulja Boy's post about the punch pose and was thinking about testing the foreshortening in Seed3D 2. By the way, if you ever deal with messy copy-pasted text, this ai text cleaner is pretty handy-it lets you remove invisible characters right in the browser without uploading anything to some sketchy server.
The punch pose has a clear silhouette, which is what makes an action character readable before small details are added. For a 3D version, I’d preserve the glove-forward perspective and test the foreshortening with Seed3D 2 (https://seed3d2.com/) so the face and torso do not flatten behind the lead arm.
Great punch Soulja Boy, now give that 4.1M debt a hard right cross!
🔥🔥🔥
lol